PixTudio is a 2D game engine for Windows, Linux, OS X, Android & iOS, forked from BennuGD and developed by Joseba Echevarria.
It's official website is pixtudio.org
At the moment, there are no official builds, and that's why this website exists: to share the ones we generate.
This website and those builds are maintained by Pablo Navarro (@panreyes).
- Windows (x86) - 14/01/2019
- Linux (x86) - 14/01/2019
- Android (armv7, x86) - 14/01/2019
- Archive directory
The game engine is licensed under the very permissive zlib license, which means that you're free to use it in both open-source and closed-source projects.
This software is provided as-is, without warranty or support of ANY KIND, either expressed or implied, including but not limited to the implied warranties of merchantability and/or fitness for a particular purpose. The author shall NOT be held liable for ANY damage to you, your computer, or to anyone or anything else, that may result from its use, or misuse. Basically, you use it at YOUR OWN RISK.